His extensive collection, which includes educational software of all subjects and for all ages, is an excellent example of the merging of work and play, and helps encourage us all to remember that "Play is our brain's favorite way of learning. Warren Buckleitner, editor of "Children's Technology Review" and a doctor of educational psychology, has donated a representative sample of this diverse and still-growing medium. Learning has never been easier, nor so enjoyable. The entire Encyclopedia Britannica is now in digital format, allowing for easy searches. Video games such as Math Blasters allow children to explore fantastic worlds based on numbers and equations. High school students can electronically practice for the SATs, while aspiring lawyers can find sample LSAT questions. Software programs now teach children math, science, grammar, spelling, typing, and foreign languages. Counting games, alphabet blocks, and activity books have long been staples of "fun learning," and these have most recently been supplemented by educational technology. Youll visit each time zone, with these being the time of the dinosaurs, Medieval. See what pans out when you visit Silverado Sam, the prospector from the Old West. Brachiosaurus - she holds the key to unlocking the secrets of the dinosaurs. Together, theyll leap through time, explore new dimensions and discover surprising new friends. Parents, teachers, and other educators have continuously sought ways to instruct children in a fun and interactive way. Thus begins an epic adventure to get them back before its time for school. Putt-Putt needs your childs help to find him.
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